Animation

February 16, 2026

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What is frame rate? Explanation, examples, and tips

Frame rate is the number of frames per second that your video or animation displays. It determines how smooth motion appears and how sharp fast action is rendered. With the right fps, you align style, technique, and hardware. Do you want to understand the basics of how frame rate relates to motion? Read more about timing and spacing in animation. Below you will find the core: what fps means, which frame rates are common, and when to choose 24, 30, 60, or 120 fps.

What is frame rate in video and animation? Learn what fps means, when to choose 24, 30, 60, or 120 fps, and the difference between it and refresh rate and shutter speed.

How does frame rate work in video and animation?

Frame rate, abbreviated as fps (frames per second), is the speed at which individual images are played back in sequence. Our brain combines those frames into smooth motion. Around 24 fps, you already experience a cinematic look, partly due to natural motion blur. In Europe, 25 fps is the historical standard; 30 fps is common in the US and online. Higher frame rates provide more detail during fast motion and reduce motion blur, but they demand more from the camera, lighting, storage, and playback device. Recording and playback go hand in hand: if you film at 60 fps but play back at 30 fps, you sacrifice frames or use the surplus for slow motion. Do not confuse frame rate with shutter speed: that determines the amount of motion blur per frame. You can efficiently test timing and rhythm (including the feel for fps) with an animatic. Read: what is an animatic.

Choices such as “on ones” or “on twos” influence the viewing experience and required frame rate in 2D. Read more: what is 2D animation. Do you want to produce a video at the correct fps? Have a 2D animation made.

In 3D animation, the frame rate is often related to the render output, motion blur settings, and the distribution channel. This provides important context for your choices.

Do you work with puppets or objects? The impact of FPS becomes particularly visible in the frame rate of stop-motion (smoothness versus jerkiness).

Commonly used framerates and when to choose them

  • 24 fps: classic film look with natural motion blur; ideal for storytelling and cinematic animation.
  • 25 or 30 fps: standard for TV and online; 30 fps looks just a bit sharper and suits social media and screencasts well.
  • 50 or 60 fps: extra smooth for action, gaming, and sports. Also usable for 2x slow motion to 25 or 30 fps.
  • 120 or 240 fps: intended for slow motion. Playing back at 30 fps results in 4x to 8x delay with great detail.

Are you creating motion design for social media or explainers? Then pay attention to readability and rhythm; you can read more about this under what is motion graphics. Ready to get started? Have motion graphics made.

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Frequently Asked Questions

Frequently Asked Questions

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That depends on your goal. For cinematic storytelling 24 fps, for general online video 25-30 fps, for sports and action 50-60 fps, and for slow motion 120 fps or higher.

60 fps appears smoother and sharper during motion; 30 fps is lighter and more cinematic. Choose 60 fps for action and dynamism, 30 fps for still content and lower bandwidth.

Framerate (fps) is how many video frames your source delivers. Refresh rate (Hz) is how often your screen can refresh per second. You will not see 120 fps fully on a 60 Hz display.

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